Lightless
The world is LIGHTLESS. Collect all the sun shards to restore the light. Use your lantern to see within the darkness; the sun shards react to light being nearby. If you hear the darkness... run
Released: Dec 09, 2024
Skill focus: Fast-paced iteration with rapid prototyping. Designed with constraining constraints and a theme.
Engine and tools: Unity 3D
Time spent on project: 3 days
Platforms:Itch.io
Awards:Winner of the Game Jam ($500 cash prize)
Summary of Contributions
- Designed the Game Play loop and player interactions between using light and the monster.
- Designed the level with objectives that can be using light.
- Programmed all player and game interactions
- Used audio & visual techniques to create dread in player movement, as sounds and lights attract the monster.