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Lightless

The world is LIGHTLESS. Collect all the sun shards to restore the light. Use your lantern to see within the darkness; the sun shards react to light being nearby. If you hear the darkness... run

Released: Dec 09, 2024

Skill focus: Fast-paced iteration with rapid prototyping. Designed with constraining constraints and a theme.

Engine and tools: Unity 3D

Time spent on project: 3 days

Platforms:Itch.io

Awards:Winner of the Game Jam ($500 cash prize)


Summary of Contributions

  • Designed the Game Play loop and player interactions between using light and the monster.
  • Designed the level with objectives that can be using light.
  • Programmed all player and game interactions
  • Used audio & visual techniques to create dread in player movement, as sounds and lights attract the monster.